3D model of North America terrain was created in Cinema 4D R23 based on a high-polygonal STL model.
The height was increased by 10 times, so that the relief did not seem very flat. You can adjust the height as you want.
UV-map in frontal projection was created for correct texture mapping. Textures can be edited in Photoshop and returned to Cinema 4D.
The built-in physical renderer in Cinema 4D was used to produce the images.
North America DEM
The elevation map is used to get information about low and high parts of the North America relief.
North America Shapefile
The shapefile is used to cut along the contour.
Satellite image of North America
The satellite texture is high resolution in TIF format.
Have a Question?
Do you need Shapefile of North America and regions?
Do you need more resolution satellite North America images?
Do you need a 3D models in BLEND, OBJ or FBX format?