3D model of the Europe terrain was created in Cinema 4D R23 based on a high-polygonal STL model.
The height has been increased by a factor of 10 so that the relief does not seem very flat. You can adjust the height as you like.
UV-map in frontal projection was created for correct texture mapping. Textures can be edited in Photoshop and returned to Cinema 4D.
The built-in physical renderer in Cinema 4D was used to produce the images of Europe.
In addition to the 3D terrain of Europe, I can attach a map of heights and various satellite textures.
Europe DEM
![Europe DEM Europe DEM](https://shustrik-maps.com/wp-content/uploads/2022/10/Europe-DEM-min.jpg)
The elevation map is used to get information about low and high parts of the Europe relief.
Europe Shapefile
![Europe Shapefile Europe Shapefile](https://shustrik-maps.com/wp-content/uploads/2022/10/Europe-Shapefile-min.jpg)
The shapefile is used to cut the 3D map along the contour.
Satellite image of Europe
![Europe Textures Europe Textures](https://shustrik-maps.com/wp-content/uploads/2022/10/Europe-Textures-min.jpg)
The satellite texture is high resolution in TIF format.
Have a Question?
Do you need Shapefile and regions?
Do you need more resolution satellite images?
Do you need a 3D map in BLEND, OBJ or FBX format?