3D model of the Europe terrain was created in Cinema 4D R23 based on a high-polygonal STL model.
The height has been increased by a factor of 10 so that the relief does not seem very flat. You can adjust the height as you like.
UV-map in frontal projection was created for correct texture mapping. Textures can be edited in Photoshop and returned to Cinema 4D.
The built-in physical renderer in Cinema 4D was used to produce the images of Europe.
In addition to the 3D terrain of Europe, I can attach a map of heights and various satellite textures.
The elevation map is used to get information about low and high parts of the Europe relief.
The shapefile is used to cut the 3D map along the contour.
Satellite image of Europe
The satellite texture is high resolution in TIF format.
Have a Question?
Do you need Shapefile and regions?
Do you need more resolution satellite images?
Do you need a 3D map in BLEND, OBJ or FBX format?