3D model of the World terrain Dymaxion Projection was created in Cinema 4D R23 based on a high-polygonal STL model.
The elevation map has been enlarged by a factor of 10 so that the terrain doesn’t seem very flat. You can adjust the elevation to your liking.
UV-map in frontal projection was created for correct texture mapping. Textures can be edited in Photoshop and returned to Cinema 4D.
The built-in physical renderer in Cinema 4D was used to produce the images of World in Dymaxion Projection.
In addition to the 3D terrain model of the World, I can attach a map of heights and various satellite textures.
World Map in Dymaxion Projection DEM
The elevation map is used to get information about low and high parts of the World relief.
Satellite image of World in Dymaxion Projection
The satellite texture is high resolution in TIF format.
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