World Map 3D model was created in Cinema 4D R23 based on a high-polygonal STL model.
The height was increased by 10 times, so that the relief did not seem very flat. You can adjust the height as you want.
UV-map in frontal projection was created for correct texture mapping. Textures can be edited in Photoshop and returned to Cinema 4D.
The built-in physical renderer in Cinema 4D was used to produce the images of World.
In addition to the 3D terrain model of the World, I can attach a map of heights and various satellite textures.
World Map DEM
![World DEM World DEM](https://shustrik-maps.com/wp-content/uploads/2022/10/World-DEM-min.jpg)
The elevation map is used to get information about low and high parts of the World relief.
Satellite image of World
![World Map Textures World Map Textures](https://shustrik-maps.com/wp-content/uploads/2022/10/World-Textures-min.jpg)
The satellite texture is high resolution in TIF format.
Have a Question?
Do you need Shapefile?
Do you need more resolution satellite images?
Do you need a 3D models in BLEND, OBJ or FBX format?