3D model of Corsica and Sardinia terrain was created in Cinema 4D R23 based on a high-polygonal STL model.
The height was increased by 10 times, so that the relief did not seem very flat. You can adjust the height as you want.
UV-map in frontal projection was created for correct texture mapping. Textures can be edited in Photoshop and returned to Cinema 4D.
The built-in physical renderer in Cinema 4D was used to produce the images.
Corsica and Sardinia DEM
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The elevation map is used to get information about low and high parts of Corsica and Sardinia relief.
Corsica and Sardinia Texture
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The texture is high resolution in TIF format.
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