3D model of the Italy terrain was created in Cinema 4D R23 based on a high-polygonal STL model.
The height was increased by 10 times, so that the relief did not seem very flat. You can adjust the height as you want.
UV-map in frontal projection was created for correct texture mapping. Italy textures can be edited in Photoshop and returned to Cinema 4D.
The built-in physical renderer in Cinema 4D was used to produce the images.
Map of heights in Italy
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The elevation map is used to get information about low and high parts of the Italian relief.
Shapefile of Italy
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The shapefile is used to cut the 3D model along the contour.
Satellite image of Italy
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The satellite texture is high resolution in TIF format.
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Do you need Shapefile of Italy and regions?
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